#
LABEL
|
MODEL | ENVMAP | CHARACTER_WINGS | IS_FLYING | FLYING_MODEL |
---|---|---|---|---|---|
(None)
|
**** | **** | 1 | **** | **** |
Demon
|
c_wingsdm | default | 1 | 1 | **** |
Angel
|
c_wingsan | **** | 1 | 1 | **** |
Bat
|
c_wingbat | **** | 1 | 1 | **** |
Dragon
|
c_wingdra | **** | 1 | 1 | **** |
Butterfly
|
c_wingbut | **** | 1 | 1 | **** |
Bird
|
c_wingbird | **** | 1 | 1 | **** |
Demon_plt
|
c_w_dm_plt | default | 1 | 1 | **** |
Angel_plt
|
c_w_an_plt | default | 1 | 1 | **** |
Bat_plt
|
c_w_bat_plt | default | 1 | 1 | **** |
Dragon_plt
|
c_w_dra_plt | default | 1 | 1 | **** |
Butterfly_plt
|
c_w_but_plt | default | 1 | 1 | **** |
Bird_plt
|
c_w_bird_plt | default | 1 | 1 | **** |
Bird, Black
|
zep_wingsbird5 | **** | 1 | 1 | **** |
Angel, Black
|
c_w_an_blk | **** | 1 | 1 | **** |
Angel, Armored
|
c_wingsarman | **** | 1 | 1 | **** |
Angel_Brown
|
c_wingsanBr | **** | **** | 1 | **** |
Angel_Black
|
c_wingsraven | **** | **** | 1 | **** |
Demon, Erinyes
|
zep_wingerin | **** | 1 | 1 | **** |
Bird, Red
|
zep_wingsbird2 | **** | 1 | 1 | **** |
Bird, Dark
|
zep_wingsbird3 | **** | 1 | 1 | **** |
Bird, Blue
|
zep_wingsbird4 | **** | 1 | 1 | **** |
Dragon, Black
|
zep_wingdrablack | **** | 1 | 1 | **** |
Dragon, Blue
|
zep_wingdrablue | **** | 1 | 1 | **** |
Dragon, Brass
|
zep_wingdrabrass | **** | 1 | 1 | **** |
Dragon, Bronze
|
zep_wingdrabronz | **** | 1 | 1 | **** |
Dragon, Copper
|
zep_wingdracoppe | **** | 1 | 1 | **** |
Dragon, Gold
|
zep_wingdragold | **** | 1 | 1 | **** |
Dragon, Green
|
zep_wingdragreen | **** | 1 | 1 | **** |
Dragon, Silver
|
zep_wingdrasilve | **** | 1 | 1 | **** |
Dragon, White
|
zep_wingdrawhite | **** | 1 | 1 | **** |
Dragon, Shadow
|
c_wingdrashadow | **** | 1 | 1 | **** |
Dragon, Dracolich
|
c_wingdralich | **** | 1 | 1 | **** |
Dragon, Amethyst
|
cd_wingdraameth | default | 1 | 1 | **** |
Dragon, Crystal
|
cd_wingdracryst | default | 1 | 1 | **** |
Dragon, Emerald
|
cd_wingdraemera | default | 1 | 1 | **** |
Dragon, Sapphire
|
cd_wingdrasapph | default | 1 | 1 | **** |
Dragon, Topaz
|
cd_wingdratopaz | default | 1 | 1 | **** |
Dragon, Obsidian
|
cd_wingdraobsid | default | 1 | 1 | **** |
Dragon, Mercurial
|
sf_wingdramerc | default | 1 | 1 | **** |
Dragon Wing, Brass
|
c_wingdrg1_brs | default | 1 | 1 | **** |
Dragon Wing, Bronze
|
c_wingdrg1_brz | default | 1 | 1 | **** |
Dragon Wing, Copper
|
c_wingdrg1_cop | default | 1 | 1 | **** |
Dragon Wing, Silver
|
c_wingdrg1_sil | default | 1 | 1 | **** |
Dragon Wing, Gold
|
c_wingdrg1_gol | default | 1 | 1 | **** |
Dragon Wing, White
|
c_wingdrg1_whi | **** | 1 | 1 | **** |
Dragon Wing, Black
|
c_wingdrg1_blk | **** | 1 | 1 | **** |
Dragon Wing, Green
|
c_wingdrg1_grn | **** | 1 | 1 | **** |
Dragon Wing, Blue
|
c_wingdrg1_blu | **** | 1 | 1 | **** |
Dragon Wing, Red
|
c_wingdrg1_red | **** | 1 | 1 | **** |
Dragon Wing, Brass 2
|
c_wingdrg2_brs | default | 1 | 1 | 59 |
Dragon Wing, Bronze 2
|
c_wingdrg2_brz | default | 1 | 1 | 60 |
Dragon Wing, Copper 2
|
c_wingdrg2_cop | default | 1 | 1 | 61 |
Dragon Wing, Silver 2
|
c_wingdrg2_sil | default | 1 | 1 | 62 |
Dragon Wing, Gold 2
|
c_wingdrg2_gol | default | 1 | 1 | 63 |
Dragon Wing, White 2
|
c_wingdrg2_whi | **** | 1 | 1 | 64 |
Dragon Wing, Black 2
|
c_wingdrg2_blk | **** | 1 | 1 | 65 |
Dragon Wing, Green 2
|
c_wingdrg2_grn | **** | 1 | 1 | 66 |
Dragon Wing, Blue 2
|
c_wingdrg2_blu | **** | 1 | 1 | 67 |
Dragon Wing, Red 2
|
c_wingdrg2_red | **** | 1 | 1 | 68 |
Backpack
|
c_backpack | **** | **** | **** | **** |
Backpack, Bedroll
|
c_rollpack | **** | **** | **** | **** |
Quiver
|
c_quiver | default | **** | **** | **** |
Quiver, Empty
|
c_quiverempty | default | **** | **** | **** |
Scabbard
|
c_scabbard | default | **** | **** | **** |
Scabbard, empty
|
c_scabbard_e | default | **** | **** | **** |
Scabbard A
|
c_scabbardA | default | **** | **** | **** |
Scabbard A, empty
|
c_scabbardA_e | default | **** | **** | **** |
Scabbard B
|
c_scabbardB | default | **** | **** | **** |
Scabbard B, empty
|
c_scabbardB_e | default | **** | **** | **** |
Greatsword
|
c_greatsword | default | **** | **** | **** |
Wing, Feathered, White
|
c_wingtbf02 | **** | 1 | 1 | **** |
Wing, Feathered, Grey
|
c_wingtbf06 | **** | 1 | 1 | **** |
Wing, Feathered, Black
|
c_wingtbf13 | **** | 1 | 1 | **** |
Wing, Feathered, Brown, dark
|
c_wingtbf07 | **** | 1 | 1 | **** |
Wing, Feathered, Brown, med
|
c_wingtbf08 | **** | 1 | 1 | **** |
Wing, Feathered, Brown, light
|
c_wingtbf09 | **** | 1 | 1 | **** |
Wing, Feathered, Blue
|
c_wingtbf10 | **** | 1 | 1 | **** |
Wing, Feathered, Green
|
c_wingtbf11 | **** | 1 | 1 | **** |
Wing, Feathered, Red
|
c_wingtbf05 | **** | 1 | 1 | **** |
Wing, Feathered, Dark
|
c_wingtbf03 | **** | 1 | 1 | **** |
Wing, Feathered, Gold
|
c_wingtbf04 | **** | 1 | 1 | **** |
Wing, Feathered, Phoenix
|
c_wingtbf12 | **** | 1 | 1 | **** |
Wing, Feathered, Brown-Blue
|
c_wingtbf01 | **** | 1 | 1 | **** |
Wing, Dragonfly
|
c_wingsdrgfly | default | 1 | 1 | **** |
CCC: Demon Wings, Wendonai
|
c_wingsWendonai | default | 1 | 1 | **** |
CCC: Demon Wings, Nycaloth
|
c_wingsNycaloth | default | 1 | 1 | **** |
CCC: Demon Wings, Ape 01
|
c_wingsApe01 | default | 1 | 1 | **** |
CCC: Demon Wings, Ape 02
|
c_wingsApe02 | default | 1 | 1 | **** |
CCC: Demon Wings, Ape 03
|
c_wingsApe03 | default | 1 | 1 | **** |
CCC: Demon Wings, Bar Lgura
|
c_wingsBarLgura | default | 1 | 1 | **** |
CCC: Lillend, wings
|
c_w_Lillend | **** | 1 | 1 | **** |
VFX: Combust (flames, laggy)
|
vim_ballfire | **** | **** | **** | **** |
VFX: Dust
|
rockexpld | **** | **** | **** | **** |
VFX: Dust 2
|
rockexpld01 | **** | **** | **** | **** |
VFX: Smoke
|
vdr_smoke | **** | **** | **** | **** |
VFX: Smoke, Overhead (laggy)
|
vim_mentcloud | **** | **** | **** | **** |
VFX: Smoke, Ghost
|
vdr_ghostsmoke | **** | **** | **** | **** |
VFX: Smoke, Ghost 2
|
vdr_ghostsmoke2 | **** | **** | **** | **** |
VFX: Cone, Butterflies (laggy)
|
var_conebfly | **** | **** | **** | **** |
VFX: Cone, Gems (laggy)
|
var_conegems | **** | **** | **** | **** |
VFX: Sparkles, Mage
|
vdr_magearmor | **** | **** | **** | **** |
VFX: Sparkles, Deck
|
vff_deck | **** | **** | **** | **** |
VFX: Big Red Hand
|
vff_rayhand | **** | **** | **** | **** |
VFX: Sparks, Acid
|
vim_shwngacid01 | **** | **** | **** | **** |
VFX: Sparks, Cold
|
vim_shwngcold01 | **** | **** | **** | **** |
VFX: Sparks, Electric
|
vim_shwngelec01 | **** | **** | **** | **** |
VFX: Sparks, Evil
|
vim_shwngevil01 | **** | **** | **** | **** |
VFX: Sparks, Fire
|
vim_shwngfire01 | **** | **** | **** | **** |
VFX: Sparks, Heal
|
vim_shwngheal01 | **** | **** | **** | **** |
VFX: Sparks, Holy
|
vim_shwngholy01 | **** | **** | **** | **** |
VFX: Sparks, Mind
|
vim_shwngmind01 | **** | **** | **** | **** |
VFX: Sparks, Nature
|
vim_shwngnatr01 | **** | **** | **** | **** |
VFX: Sparks, Odd
|
vim_shwngodd01 | **** | **** | **** | **** |
VFX: Sparks, Sonic
|
vim_shwngsonc01 | **** | **** | **** | **** |
VFX: Whipfire
|
wwhip_fxfire | **** | **** | **** | **** |
VFX: IceShards
|
vpr_shardice | **** | **** | **** | **** |
VFX: Trace 1, Acid
|
vco_lgspracid01 | **** | **** | **** | **** |
VFX: Trace 1, Cold
|
vco_lgsprcold01 | **** | **** | **** | **** |
VFX: Trace 1, Electric
|
vco_lgsprelec01 | **** | **** | **** | **** |
VFX: Trace 1, Evil
|
vco_lgsprevil01 | **** | **** | **** | **** |
VFX: Trace 1, Fire
|
vco_lgsprfire01 | **** | **** | **** | **** |
VFX: Trace 1, Heal
|
vco_lgsprheal01 | **** | **** | **** | **** |
VFX: Trace 1, Holy
|
vco_lgsprholy01 | **** | **** | **** | **** |
VFX: Trace 1, Mind
|
vco_lgsprmind01 | **** | **** | **** | **** |
VFX: Trace 1, Nature
|
vco_lgsprnatr01 | **** | **** | **** | **** |
VFX: Trace 1, Odd
|
vco_lgsprodd01 | **** | **** | **** | **** |
VFX: Trace 1, Sonic
|
vco_lgsprsonc01 | **** | **** | **** | **** |
VFX: FearSkull
|
fx_skull | **** | **** | **** | **** |
VFX: FearSkull 2
|
fx_Skull01 | **** | **** | **** | **** |
VFX: Atom, Red
|
vco_atomred | **** | **** | **** | **** |
VFX: LavaSpurt
|
fx_lavaspurt | **** | **** | **** | **** |
VFX: Spark, Fire
|
fx_ref_fire | **** | **** | **** | **** |
VFX: Ribbon
|
fx_ribbon | **** | **** | **** | **** |
VFX: Dust Plume
|
plc_t03 | **** | **** | **** | **** |
VFX: Fire, Azer
|
vcm_hitfire | **** | **** | **** | **** |
VFX: Atom, Blue
|
vco_atomblue | **** | **** | **** | **** |
VFX: Atom, Green
|
vco_atomgren | **** | **** | **** | **** |
VFX: Atom, Purple
|
vco_atompurp | **** | **** | **** | **** |
VFX: Atom, Red
|
vco_atomred | **** | **** | **** | **** |
VFX: Atom, Yellow
|
vco_atomyelo | **** | **** | **** | **** |
VFX: Butterflies
|
plc_t02 | **** | **** | **** | **** |
VFX: Gaze, Mind (laggy)
|
vco_gazemind | **** | **** | **** | **** |
VFX: Ground, Blue
|
vco_grndblue | **** | **** | **** | **** |
VFX: Ground, Skull
|
vco_grndskul | **** | **** | **** | **** |
VFX: Lights, Acid
|
vco_mebalacid01 | **** | **** | **** | **** |
VFX: Lights, Cold
|
vco_mebalcold01 | **** | **** | **** | **** |
VFX: Lights, Electric
|
vco_mebalelec01 | **** | **** | **** | **** |
VFX: Lights, Evil
|
vco_mebalevil01 | **** | **** | **** | **** |
VFX: Lights, Fire
|
vco_mebalfire01 | **** | **** | **** | **** |
VFX: Lights, Heal
|
vco_mebalheal01 | **** | **** | **** | **** |
VFX: Lights, Holy
|
vco_mebalholy01 | **** | **** | **** | **** |
VFX: Lights, Mind
|
vco_mebalmind01 | **** | **** | **** | **** |
VFX: Lights, Nature
|
vco_mebalnatr01 | **** | **** | **** | **** |
VFX: Lights, Odd
|
vco_mebalodd01 | **** | **** | **** | **** |
VFX: Lights, Sonic
|
vco_mebalsonc01 | **** | **** | **** | **** |
VFX: Fog, Acid
|
zep_vwt_fog_acid | **** | **** | **** | **** |
VFX: Fog, Cold
|
vco_megrdcold01 | **** | **** | **** | **** |
VFX: Fog, Electric
|
vco_megrdelec01 | **** | **** | **** | **** |
VFX: Fog, Evil
|
vco_megrdevil01 | **** | **** | **** | **** |
VFX: Fog, Fire
|
vco_megrdfire01 | **** | **** | **** | **** |
VFX: Fog, Heal
|
zep_vwt_fog_heal | **** | **** | **** | **** |
VFX: Fog, Holy
|
vco_megrdholy01 | **** | **** | **** | **** |
VFX: Fog, Mind
|
vco_megrdmind01 | **** | **** | **** | **** |
VFX: Fog, Nature
|
zep_vwt_fog_natr | **** | **** | **** | **** |
VFX: Fog, Odd
|
vco_megrdodd01 | **** | **** | **** | **** |
VFX: Fog, Sonic
|
vco_megrdsonc01 | **** | **** | **** | **** |
VFX: Trace 2, Acid
|
vco_mehanacid01 | **** | **** | **** | **** |
VFX: Trace 2, Cold
|
vco_mehancold01 | **** | **** | **** | **** |
VFX: Trace 2, Electric
|
vco_mehanelec01 | **** | **** | **** | **** |
VFX: Trace 2, Evil
|
vco_mehanevil01 | **** | **** | **** | **** |
VFX: Trace 2, Fire
|
vco_mehanfire01 | **** | **** | **** | **** |
VFX: Trace 2, Heal
|
vco_mehanheal01 | **** | **** | **** | **** |
VFX: Trace 2, Holy
|
vco_mehanholy01 | **** | **** | **** | **** |
VFX: Trace 2, Mind
|
vco_mehanmind01 | **** | **** | **** | **** |
VFX: Trace 2, Nature
|
vco_mehannatr01 | **** | **** | **** | **** |
VFX: Trace 2, Odd
|
vco_mehanodd01 | **** | **** | **** | **** |
VFX: Trace 2, Sonic
|
vco_mehansonc01 | **** | **** | **** | **** |
VFX: Flies
|
vps_bugs | **** | **** | **** | **** |
VFX: Trace 3, Acid
|
vco_mehedacid01 | **** | **** | **** | **** |
VFX: Trace 3, Cold
|
vco_mehedcold01 | **** | **** | **** | **** |
VFX: Trace 3, Electric
|
vco_mehedelec01 | **** | **** | **** | **** |
VFX: Trace 3, Evil
|
vco_mehedevil01 | **** | **** | **** | **** |
VFX: Trace 3, Fire
|
vco_mehedfire01 | **** | **** | **** | **** |
VFX: Trace 3, Heal
|
vco_mehedheal01 | **** | **** | **** | **** |
VFX: Trace 3, Holy
|
vco_mehedholy01 | **** | **** | **** | **** |
VFX: Trace 3, Mind
|
vco_mehedmind01 | **** | **** | **** | **** |
VFX: Trace 3, Nature
|
vco_mehednatr01 | **** | **** | **** | **** |
VFX: Trace 3, Odd
|
vco_mehedodd01 | **** | **** | **** | **** |
VFX: Trace 3, Sonic
|
vco_mehedsonc01 | **** | **** | **** | **** |
VFX: Trace 4, Electric
|
vco_smhanelec01 | **** | **** | **** | **** |
VFX: Death Shield
|
vim_protdeath | **** | **** | **** | **** |
VFX: Explosion, Blood
|
vim_destruct | **** | **** | **** | **** |
VFX: Flames, Blue
|
vdr_eleshield02 | **** | **** | **** | **** |
VFX: Rays, Destruction
|
vim_destruct_l | **** | **** | **** | **** |
VFX: Gas Jet, Acid
|
vff_gasacid | **** | **** | **** | **** |
VFX: Gas Jet, Evil
|
vff_gasevil | **** | **** | **** | **** |
VFX: Gas Jet, Smoke
|
vff_gasfire | **** | **** | **** | **** |
VFX: Gas Jet, Grease
|
vff_gasgrease | **** | **** | **** | **** |
VFX: Gas Jet, Mind
|
vff_gasmind | **** | **** | **** | **** |
VFX: Gas Jet, Nature
|
vff_gasnatr | **** | **** | **** | **** |
VFX: Gas Jet, Steam
|
vff_gassmoke | **** | **** | **** | **** |
VFX: Sparkles, Colorful
|
vim_bonabil | **** | **** | **** | **** |
VFX: Rays, Holy
|
vim_bonholy | **** | **** | **** | **** |
VFX: Summoning Circle
|
px2_g01 | **** | **** | **** | **** |
VFX: Glow, Green
|
vdr_bigby_int | **** | **** | **** | **** |
VFX: AC Bonus
|
vim_bonac | **** | **** | **** | **** |
VFX: Fog, Black
|
vps_tentacle | **** | **** | **** | **** |
VFX: Rays, Negative (laggy)
|
vim_negabil | **** | **** | **** | **** |
VFX: Cloud, Big
|
vff_summon1 | **** | **** | **** | **** |
VFX: Sparkles, Tracers
|
vff_summon2 | **** | **** | **** | **** |
VFX: Sparkles, Body Encasing
|
vff_summund | **** | **** | **** | **** |
VFX: Wilting (laggy)
|
vff_wilting | **** | **** | **** | **** |
VFX: Hyper Fireball
|
vpr_fireball | **** | **** | **** | **** |
VFX: Fountain, Cold
|
vim_pulscold | **** | **** | **** | **** |
VFX: Fountain, Fire
|
vim_pulsfire | **** | **** | **** | **** |
VFX: Fountain, Holy
|
vim_pulsholy | **** | **** | **** | **** |
VFX: Rays, Weird
|
vim_pulsneg | **** | **** | **** | **** |
VFX: Beam, Flame Lash
|
vim_lashfire | **** | **** | **** | **** |
VFX: Stormcloud
|
vim_magdoom | **** | **** | **** | **** |
VFX: Aura, Green
|
vpm_circfear | **** | **** | **** | **** |
VFX: Aura, Black
|
vpm_circcont | **** | **** | **** | **** |
VFX: Aura, Red/White
|
vpm_circdrain | **** | **** | **** | **** |
VFX: Aura, Orange
|
vpm_circfire | **** | **** | **** | **** |
VFX: Aura, Blue
|
vpm_circfrost | **** | **** | **** | **** |
VFX: Aura, Blue/Green
|
vpm_circpois | **** | **** | **** | **** |
VFX: Aura, Yellow
|
vpm_circprot | **** | **** | **** | **** |
VFX: Aura, Purple
|
vpm_circradi | **** | **** | **** | **** |
VFX: Aura, White
|
vpm_circsilc | **** | **** | **** | **** |
VFX: Aura, Green
|
vpm_circvisag | **** | **** | **** | **** |
VFX: Aura, Dragonfear
|
vpm_dragfear | **** | **** | **** | **** |
VFX: Beam, Cold
|
vim_raycold | **** | **** | **** | **** |
VFX: Chunks, Green
|
vwp_m_chunk_grn | **** | **** | **** | **** |
VFX: Chunks, Red
|
vwp_m_chunk_red | **** | **** | **** | **** |
VFX: Chunks, Yellow
|
vwp_m_chunk_yel | **** | **** | **** | **** |
VFX: Ecto, Acid
|
vpr_ectoacid01 | **** | **** | **** | **** |
VFX: Ecto, Cold
|
vpr_ectocold01 | **** | **** | **** | **** |
VFX: Ecto, Electric
|
vpr_ectoelec01 | **** | **** | **** | **** |
VFX: Ecto, Evil
|
vpr_ectoevil01 | **** | **** | **** | **** |
VFX: Ecto, Fire
|
vpr_ectofire01 | **** | **** | **** | **** |
VFX: Ecto, Heal
|
vpr_ectoheal01 | **** | **** | **** | **** |
VFX: Ecto, Holy
|
vpr_ectoholy01 | **** | **** | **** | **** |
VFX: Ecto, Mind
|
vpr_ectomind01 | **** | **** | **** | **** |
VFX: Ecto, Nature
|
vpr_ectonatr01 | **** | **** | **** | **** |
VFX: Ecto, Odd
|
vpr_ectoodd01 | **** | **** | **** | **** |
VFX: Ecto, Sonic
|
vpr_ectosonc01 | **** | **** | **** | **** |
VFX: Fountain, Acid
|
zep_vwt_fnt_acid | **** | **** | **** | **** |
VFX: Fountain, Electric
|
zep_vwt_fnt_elec | **** | **** | **** | **** |
VFX: Fountain, Evil
|
zep_vwt_fnt_evil | **** | **** | **** | **** |
VFX: Fountain, Heal
|
zep_vwt_fnt_heal | **** | **** | **** | **** |
VFX: Fountain, Mind
|
zep_vwt_fnt_mind | **** | **** | **** | **** |
VFX: Fountain, Nature
|
zep_vwt_fnt_natr | **** | **** | **** | **** |
VFX: Fountain, Odd
|
zep_vwt_fnt_odd | **** | **** | **** | **** |
VFX: Fountain, Sonic
|
zep_vwt_fnt_sonc | **** | **** | **** | **** |
VFX: Glow, Bright Blue
|
vim_magbreach | **** | **** | **** | **** |
VFX: Lightshaft, Blue
|
plc_v02 | **** | **** | **** | **** |
VFX: Lightshaft, Cyan
|
plc_v03 | **** | **** | **** | **** |
VFX: Lightshaft, Green
|
plc_v04 | **** | **** | **** | **** |
VFX: Lightshaft, Orange
|
plc_v06 | **** | **** | **** | **** |
VFX: Lightshaft, Purple
|
plc_v08 | **** | **** | **** | **** |
VFX: Lightshaft, Red
|
plc_v07 | **** | **** | **** | **** |
VFX: Lightshaft, White
|
plc_v01 | **** | **** | **** | **** |
VFX: Lightshaft, Yellow
|
plc_v05 | **** | **** | **** | **** |
VFX: Rays, Blue
|
vim_magknock | **** | **** | **** | **** |
VFX: RisLight, Acid
|
vco_lgupacid01 | **** | **** | **** | **** |
VFX: RisLight, Cold
|
vco_lgupcold01 | **** | **** | **** | **** |
VFX: RisLight, Electric
|
vco_lgupelec01 | **** | **** | **** | **** |
VFX: RisLight, Evil
|
vco_lgupevil01 | **** | **** | **** | **** |
VFX: RisLight, Fire
|
vco_lgupfire01 | **** | **** | **** | **** |
VFX: RisLight, Heal
|
vco_lgupheal01 | **** | **** | **** | **** |
VFX: RisLight, Holy
|
vco_lgupholy01 | **** | **** | **** | **** |
VFX: RisLight, Mind
|
vco_lgupmind01 | **** | **** | **** | **** |
VFX: RisLight, Nature
|
vco_lgupnatr01 | **** | **** | **** | **** |
VFX: RisLight, Odd
|
vco_lgupodd01 | **** | **** | **** | **** |
VFX: RisLight, Sonic
|
vco_lgupsonc01 | **** | **** | **** | **** |
VFX: Trace 4, Acid
|
vco_smhanacid01 | **** | **** | **** | **** |
VFX: Trace 4, Cold
|
vco_smhancold01 | **** | **** | **** | **** |
VFX: Trace 4, Electric
|
vco_smhanelec01 | **** | **** | **** | **** |
VFX: Trace 4, Evil
|
vco_smhanevil01 | **** | **** | **** | **** |
VFX: Trace 4, Fire
|
vco_smhanfire01 | **** | **** | **** | **** |
VFX: Trace 4, Heal
|
vco_smhanheal01 | **** | **** | **** | **** |
VFX: Trace 4, Holy
|
vco_smhanholy01 | **** | **** | **** | **** |
VFX: Trace 4, Mind
|
vco_smhanmind01 | **** | **** | **** | **** |
VFX: Trace 4, Nature
|
vco_smhannatr01 | **** | **** | **** | **** |
VFX: Trace 4, Odd
|
vco_smhanodd01 | **** | **** | **** | **** |
VFX: Trace 4, Sonic
|
vco_smhansonc01 | **** | **** | **** | **** |
VFX: Trace 5, Acid
|
vco_lgrinacid01 | **** | **** | **** | **** |
VFX: Trace 5, Cold
|
vco_lgrincold01 | **** | **** | **** | **** |
VFX: Trace 5, Electric
|
vco_lgrinelec01 | **** | **** | **** | **** |
VFX: Trace 5, Evil
|
vco_lgrinevil01 | **** | **** | **** | **** |
VFX: Trace 5, Fire
|
vco_lgrinfire01 | **** | **** | **** | **** |
VFX: Trace 5, Heal
|
vco_lgrinheal01 | **** | **** | **** | **** |
VFX: Trace 5, Holy
|
vco_lgrinholy01 | **** | **** | **** | **** |
VFX: Trace 5, Mind
|
vco_lgrinmind01 | **** | **** | **** | **** |
VFX: Trace 5, Nature
|
vco_lgrinnatr01 | **** | **** | **** | **** |
VFX: Trace 5, Odd
|
vco_lgrinodd01 | **** | **** | **** | **** |
VFX: Trace 5, Sonic
|
vco_lgrinsonc01 | **** | **** | **** | **** |
VFX: Trace 6, Acid
|
vco_mehanacid02 | **** | **** | **** | **** |
VFX: Trace 6, Cold
|
vco_mehancold02 | **** | **** | **** | **** |
VFX: Trace 6, Electric
|
vco_mehanelec02 | **** | **** | **** | **** |
VFX: Trace 6, Evil
|
vco_mehanevil02 | **** | **** | **** | **** |
VFX: Trace 6, Fire
|
vco_mehanfire02 | **** | **** | **** | **** |
VFX: Trace 6, Heal
|
vco_mehanheal02 | **** | **** | **** | **** |
VFX: Trace 6, Holy
|
vco_mehanholy02 | **** | **** | **** | **** |
VFX: Trace 6, Mind
|
vco_mehanmind02 | **** | **** | **** | **** |
VFX: Trace 6, Nature
|
vco_mehannatr02 | **** | **** | **** | **** |
VFX: Trace 6, Odd
|
vco_mehanodd02 | **** | **** | **** | **** |
VFX: Trace 6, Sonic
|
vco_mehansonc02 | **** | **** | **** | **** |
VFX: Hex, Acid
|
vca_uphexacid01 | **** | **** | **** | **** |
VFX: Hex, Cold
|
vca_uphexcold01 | **** | **** | **** | **** |
VFX: Hex, Electric
|
vca_uphexelec01 | **** | **** | **** | **** |
VFX: Hex, Evil
|
vca_uphexevil01 | **** | **** | **** | **** |
VFX: Hex, Fire
|
vca_uphexfire01 | **** | **** | **** | **** |
VFX: Hex, Heal
|
vca_uphexheal01 | **** | **** | **** | **** |
VFX: Hex, Holy
|
vca_uphexholy01 | **** | **** | **** | **** |
VFX: Hex, Mind
|
vca_uphexmind01 | **** | **** | **** | **** |
VFX: Hex, Nature
|
vca_uphexnatr01 | **** | **** | **** | **** |
VFX: Hex, Odd
|
vca_uphexodd01 | **** | **** | **** | **** |
VFX: Hex, Sonic
|
vca_uphexsonc01 | **** | **** | **** | **** |
VFX: Cessate, Neutral
|
vce_neutral | **** | **** | **** | **** |
VFX: Cessate, Negative
|
vce_negative | **** | **** | **** | **** |
VFX: Cessate, Positive
|
vce_positive | **** | **** | **** | **** |
VFX: Sonic Rings, Ahead
|
vca_outsonic | **** | **** | **** | **** |
VFX: Sonic Rings, Behind
|
zep_vwt_outsoncb | **** | **** | **** | **** |
VFX: Sonic Rings, Down
|
zep_vwt_outsoncd | **** | **** | **** | **** |
VFX: Sonic Rings, Up
|
zep_vwt_outsoncu | **** | **** | **** | **** |
VFX: Cone, Acid (laggy)
|
vca_coneacid01 | **** | **** | **** | **** |
VFX: Cone, Cold (laggy)
|
var_conecold | **** | **** | **** | **** |
VFX: Cone, Disease (laggy)
|
var_conedisea | **** | **** | **** | **** |
VFX: Cone, Evil (laggy)
|
vca_coneevil01 | **** | **** | **** | **** |
VFX: Cone, Fire (laggy)
|
var_conefire | **** | **** | **** | **** |
VFX: Cone, Gaze (laggy)
|
var_conegaze | **** | **** | **** | **** |
VFX: Cone, Nature (laggy)
|
vca_conenatr01 | **** | **** | **** | **** |
VFX: Cone, Poison (laggy)
|
var_conepois | **** | **** | **** | **** |
VFX: Cone, Prismatic (laggy)
|
var_conepris | **** | **** | **** | **** |
VFX: Cone, Sonic (laggy)
|
vca_conesonc01 | **** | **** | **** | **** |
VFX: Cone, Sparks (laggy)
|
var_conespar | **** | **** | **** | **** |
VFX: Gaze, Evil (laggy)
|
vco_gazeevil | **** | **** | **** | **** |
VFX: Gaze, Holy (laggy)
|
vco_gazeholy | **** | **** | **** | **** |
VFX: Gaze, Odd (laggy)
|
vco_gazeodd | **** | **** | **** | **** |
VFX: Gaze, Sonic (laggy)
|
vco_gazesonc | **** | **** | **** | **** |
VFX: Motes T, Acid
|
zep_vwt_moacid01 | **** | **** | **** | **** |
VFX: Motes T, Cold
|
zep_vwt_mocold01 | **** | **** | **** | **** |
VFX: Motes T, Electric
|
zep_vwt_moelec01 | **** | **** | **** | **** |
VFX: Motes T, Evil
|
zep_vwt_moevil01 | **** | **** | **** | **** |
VFX: Motes T, Fire
|
zep_vwt_mofire01 | **** | **** | **** | **** |
VFX: Motes T, Heal
|
zep_vwt_moheal01 | **** | **** | **** | **** |
VFX: Motes T, Holy
|
zep_vwt_moholy01 | **** | **** | **** | **** |
VFX: Motes T, Mind
|
zep_vwt_momind01 | **** | **** | **** | **** |
VFX: Motes T, Nature
|
zep_vwt_monatr01 | **** | **** | **** | **** |
VFX: Motes T, Odd
|
zep_vwt_moodd01 | **** | **** | **** | **** |
VFX: Motes T, Sonic
|
zep_vwt_mosonc01 | **** | **** | **** | **** |
VFX: Motes S, Acid
|
zep_vwt_moacid02 | **** | **** | **** | **** |
VFX: Motes S, Cold
|
zep_vwt_mocold02 | **** | **** | **** | **** |
VFX: Motes S, Electric
|
zep_vwt_moelec02 | **** | **** | **** | **** |
VFX: Motes S, Evil
|
zep_vwt_moevil02 | **** | **** | **** | **** |
VFX: Motes S, Fire
|
zep_vwt_mofire02 | **** | **** | **** | **** |
VFX: Motes S, Heal
|
zep_vwt_moheal02 | **** | **** | **** | **** |
VFX: Motes S, Holy
|
zep_vwt_moholy02 | **** | **** | **** | **** |
VFX: Motes S, Mind
|
zep_vwt_momind02 | **** | **** | **** | **** |
VFX: Motes S, Nature
|
zep_vwt_monatr02 | **** | **** | **** | **** |
VFX: Motes S, Odd
|
zep_vwt_moodd02 | **** | **** | **** | **** |
VFX: Motes S, Sonic
|
zep_vwt_mosonc02 | **** | **** | **** | **** |
VFX: Motes M, Acid
|
zep_vwt_moacid03 | **** | **** | **** | **** |
VFX: Motes M, Cold
|
zep_vwt_mocold03 | **** | **** | **** | **** |
VFX: Motes M, Electric
|
zep_vwt_moelec03 | **** | **** | **** | **** |
VFX: Motes M, Evil
|
zep_vwt_moevil03 | **** | **** | **** | **** |
VFX: Motes M, Fire
|
zep_vwt_mofire03 | **** | **** | **** | **** |
VFX: Motes M, Heal
|
zep_vwt_moheal03 | **** | **** | **** | **** |
VFX: Motes M, Holy
|
zep_vwt_moholy03 | **** | **** | **** | **** |
VFX: Motes M, Mind
|
zep_vwt_momind03 | **** | **** | **** | **** |
VFX: Motes M, Nature
|
zep_vwt_monatr03 | **** | **** | **** | **** |
VFX: Motes M, Odd
|
zep_vwt_moodd03 | **** | **** | **** | **** |
VFX: Motes M, Sonic
|
zep_vwt_mosonc03 | **** | **** | **** | **** |
VFX: Motes L, Acid
|
zep_vwt_moacid04 | **** | **** | **** | **** |
VFX: Motes L, Cold
|
zep_vwt_mocold04 | **** | **** | **** | **** |
VFX: Motes L, Electric
|
zep_vwt_moelec04 | **** | **** | **** | **** |
VFX: Motes L, Evil
|
zep_vwt_moevil04 | **** | **** | **** | **** |
VFX: Motes L, Fire
|
zep_vwt_mofire04 | **** | **** | **** | **** |
VFX: Motes L, Heal
|
zep_vwt_moheal04 | **** | **** | **** | **** |
VFX: Motes L, Holy
|
zep_vwt_moholy04 | **** | **** | **** | **** |
VFX: Motes L, Mind
|
zep_vwt_momind04 | **** | **** | **** | **** |
VFX: Motes L, Nature
|
zep_vwt_monatr04 | **** | **** | **** | **** |
VFX: Motes L, Odd
|
zep_vwt_moodd04 | **** | **** | **** | **** |
VFX: Motes L, Sonic
|
zep_vwt_mosonc04 | **** | **** | **** | **** |
VFX: Cloud, Acid
|
vps_fogacid | **** | **** | **** | **** |
VFX: Cloud, Cold
|
zep_vps_fogcold | **** | **** | **** | **** |
VFX: Cloud, Dispel
|
zep_vps_fogdisp | **** | **** | **** | **** |
VFX: Cloud, Evil
|
vps_fogkill | **** | **** | **** | **** |
VFX: Cloud, Fire
|
vps_fogfire | **** | **** | **** | **** |
VFX: Cloud, Grease
|
zep_vwt_grease | **** | **** | **** | **** |
VFX: Cloud, Holy
|
zep_vps_fogholy | **** | **** | **** | **** |
VFX: Cloud, Mind
|
vps_fogmind | **** | **** | **** | **** |
VFX: Cloud, Nature
|
vps_fogstink | **** | **** | **** | **** |
VFX: Cloud, Odd
|
zep_vps_fogodd | **** | **** | **** | **** |
VFX: Cloud, Wind
|
zep_vps_foggrey | **** | **** | **** | **** |
VFX: Fume, Acid
|
zep_vps_wallacid | **** | **** | **** | **** |
VFX: Fume, Cold
|
zep_vps_wallcold | **** | **** | **** | **** |
VFX: Fume, Dispel
|
zep_vps_walldisp | **** | **** | **** | **** |
VFX: Fume, Evil
|
zep_vps_wallevil | **** | **** | **** | **** |
VFX: Fume, Fire
|
vps_wallfire | **** | **** | **** | **** |
VFX: Fume, Holy
|
zep_vps_wallholy | **** | **** | **** | **** |
VFX: Fume, Mind
|
zep_vps_wallmind | **** | **** | **** | **** |
VFX: Fume, Nature
|
zep_vps_wallnatr | **** | **** | **** | **** |
VFX: Fume, Odd
|
zep_vps_wallodd | **** | **** | **** | **** |
VFX: Cloud, Dust
|
zep_vps_fogdust | **** | **** | **** | **** |
VFX: Fume, Dust
|
zep_vps_walldust | **** | **** | **** | **** |
VFX: Vortex, Blue, Dark
|
zlc_vortex_su | **** | **** | **** | **** |
VFX: Vortex, Blue, Light
|
zlc_vortex_sb | **** | **** | **** | **** |
VFX: Vortex, Cyan
|
zlc_vortex_sc | **** | **** | **** | **** |
VFX: Vortex, Green
|
zlc_vortex_sg | **** | **** | **** | **** |
VFX: Vortex, Orange
|
zlc_vortex_so | **** | **** | **** | **** |
VFX: Vortex, Purple
|
zlc_vortex_sp | **** | **** | **** | **** |
VFX: Vortex, Red
|
zlc_vortex_sr | **** | **** | **** | **** |
VFX: Vortex, Yellow
|
zlc_vortex_sy | **** | **** | **** | **** |
VFX: Vortex, White
|
zlc_vortex_sw | **** | **** | **** | **** |
VFX: SrcLight, Black
|
zlc_srclight_00 | **** | **** | **** | **** |
VFX: SrcLight, White D
|
zlc_srclight_01 | **** | **** | **** | **** |
VFX: SrcLight, White N
|
zlc_srclight_02 | **** | **** | **** | **** |
VFX: SrcLight, White B
|
zlc_srclight_03 | **** | **** | **** | **** |
VFX: SrcLight, Yellow L
|
zlc_srclight_04 | **** | **** | **** | **** |
VFX: SrcLight, Yellow D
|
zlc_srclight_05 | **** | **** | **** | **** |
VFX: SrcLight, Yellow P
|
zlc_srclight_06 | **** | **** | **** | **** |
VFX: SrcLight, Yellow N
|
zlc_srclight_07 | **** | **** | **** | **** |
VFX: SrcLight, Green L
|
zlc_srclight_08 | **** | **** | **** | **** |
VFX: SrcLight, Green D
|
zlc_srclight_09 | **** | **** | **** | **** |
VFX: SrcLight, Green P
|
zlc_srclight_10 | **** | **** | **** | **** |
VFX: SrcLight, Green N
|
zlc_srclight_11 | **** | **** | **** | **** |
VFX: SrcLight, Cyan L
|
zlc_srclight_12 | **** | **** | **** | **** |
VFX: SrcLight, Cyan D
|
zlc_srclight_13 | **** | **** | **** | **** |
VFX: SrcLight, Cyan P
|
zlc_srclight_14 | **** | **** | **** | **** |
VFX: SrcLight, Cyan N
|
zlc_srclight_15 | **** | **** | **** | **** |
VFX: SrcLight, Blue L
|
zlc_srclight_16 | **** | **** | **** | **** |
VFX: SrcLight, Blue D
|
zlc_srclight_17 | **** | **** | **** | **** |
VFX: SrcLight, Blue P
|
zlc_srclight_18 | **** | **** | **** | **** |
VFX: SrcLight, Blue N
|
zlc_srclight_19 | **** | **** | **** | **** |
VFX: SrcLight, Purple L
|
zlc_srclight_20 | **** | **** | **** | **** |
VFX: SrcLight, Purple D
|
zlc_srclight_21 | **** | **** | **** | **** |
VFX: SrcLight, Purple P
|
zlc_srclight_22 | **** | **** | **** | **** |
VFX: SrcLight, Purple N
|
zlc_srclight_23 | **** | **** | **** | **** |
VFX: SrcLight, Red L
|
zlc_srclight_24 | **** | **** | **** | **** |
VFX: SrcLight, Red D
|
zlc_srclight_25 | **** | **** | **** | **** |
VFX: SrcLight, Red P
|
zlc_srclight_26 | **** | **** | **** | **** |
VFX: SrcLight, Red N
|
zlc_srclight_27 | **** | **** | **** | **** |
VFX: SrcLight, Orange L
|
zlc_srclight_28 | **** | **** | **** | **** |
VFX: SrcLight, Orange D
|
zlc_srclight_29 | **** | **** | **** | **** |
VFX: SrcLight, Orange P
|
zlc_srclight_30 | **** | **** | **** | **** |
VFX: SrcLight, Orange N
|
zlc_srclight_31 | **** | **** | **** | **** |
VFX: SrcLight, Torch W
|
zlc_srclight_t1 | **** | **** | **** | **** |
VFX: SrcLight, Torch YL
|
zlc_srclight_t2 | **** | **** | **** | **** |
VFX: SrcLight, Torch YP
|
zlc_srclight_t3 | **** | **** | **** | **** |
VFX: Gas Jet, Cold
|
vff_gascold | **** | **** | **** | **** |
VFX: Gas Jet, Dispel
|
vff_gasdispel | **** | **** | **** | **** |
VFX: Gas Jet, Flame
|
vff_gasflame | **** | **** | **** | **** |
VFX: Gas Jet, Holy
|
vff_gasholy | **** | **** | **** | **** |
VFX: Gas Jet, Odd
|
vff_gasodd | **** | **** | **** | **** |
VFX: Beam, Black
|
vim_rayblack | **** | **** | **** | **** |
VFX: Beam, Chain
|
vim_raychain | **** | **** | **** | **** |
VFX: Beam, Disintegrate
|
vim_raydisinta | **** | **** | **** | **** |
VFX: Beam, Evil
|
vim_rayevil | **** | **** | **** | **** |
VFX: Beam, Fire W
|
vim_rayfire_w | **** | **** | **** | **** |
VFX: Beam, Fire
|
vim_rayfire | **** | **** | **** | **** |
VFX: Beam, Flame
|
vim_rayflame | **** | **** | **** | **** |
VFX: Beam, Holy
|
vim_rayholy | **** | **** | **** | **** |
VFX: Beam, Mind
|
vim_raymind | **** | **** | **** | **** |
VFX: Beam, Odd
|
vim_rayodd | **** | **** | **** | **** |
VFX: Okto, Barrier 1, Blue
|
plc_mf261 | **** | **** | **** | **** |
VFX: Okto, Barrier 1, Green
|
plc_mf262 | **** | **** | **** | **** |
VFX: Okto, Barrier 1, Purple
|
plc_mf263 | **** | **** | **** | **** |
VFX: Okto, Barrier 1, Red
|
plc_mf264 | **** | **** | **** | **** |
VFX: Okto, Barrier 1, White
|
plc_mf260 | **** | **** | **** | **** |
VFX: Okto, Barrier 1, Yellow
|
plc_mf265 | **** | **** | **** | **** |
VFX: Okto, Barrier 2, Blue
|
plc_mf273 | **** | **** | **** | **** |
VFX: Okto, Barrier 2, Green
|
plc_mf274 | **** | **** | **** | **** |
VFX: Okto, Barrier 2, Purple
|
plc_mf275 | **** | **** | **** | **** |
VFX: Okto, Barrier 2, Red
|
plc_mf276 | **** | **** | **** | **** |
VFX: Okto, Barrier 2, White
|
plc_mf272 | **** | **** | **** | **** |
VFX: Okto, Barrier 2, Yellow
|
plc_mf277 | **** | **** | **** | **** |
VFX: Okto, Barrier 3, Blue
|
plc_mf291 | **** | **** | **** | **** |
VFX: Okto, Barrier 3, Green
|
plc_mf292 | **** | **** | **** | **** |
VFX: Okto, Barrier 3, Purple
|
plc_mf293 | **** | **** | **** | **** |
VFX: Okto, Barrier 3, Red
|
plc_mf294 | **** | **** | **** | **** |
VFX: Okto, Barrier 3, White
|
plc_mf290 | **** | **** | **** | **** |
VFX: Okto, Barrier 3, Yellow
|
plc_mf295 | **** | **** | **** | **** |
VFX: Okto, Cloud, Blue
|
plc_mf215 | **** | **** | **** | **** |
VFX: Okto, Cloud, Green
|
plc_mf216 | **** | **** | **** | **** |
VFX: Okto, Cloud, Purple
|
plc_mf218 | **** | **** | **** | **** |
VFX: Okto, Cloud, Red
|
plc_mf239 | **** | **** | **** | **** |
VFX: Okto, Cloud, White
|
plc_mf214 | **** | **** | **** | **** |
VFX: Okto, Cloud, Yellow
|
plc_mf217 | **** | **** | **** | **** |
VFX: Okto, Drill, Blue
|
plc_mf279 | **** | **** | **** | **** |
VFX: Okto, Drill, Green
|
plc_mf280 | **** | **** | **** | **** |
VFX: Okto, Drill, Purple
|
plc_mf281 | **** | **** | **** | **** |
VFX: Okto, Drill, Red
|
plc_mf282 | **** | **** | **** | **** |
VFX: Okto, Drill, White
|
plc_mf278 | **** | **** | **** | **** |
VFX: Okto, Drill, Yellow
|
plc_mf283 | **** | **** | **** | **** |
VFX: Okto, Fire, Large, Blue
|
plc_mf316 | **** | **** | **** | **** |
VFX: Okto, Fire, Large, Green
|
plc_mf317 | **** | **** | **** | **** |
VFX: Okto, Fire, Large, Purple
|
plc_mf318 | **** | **** | **** | **** |
VFX: Okto, Fire, Large, Red
|
plc_mf319 | **** | **** | **** | **** |
VFX: Okto, Fire, Large, White
|
plc_mf320 | **** | **** | **** | **** |
VFX: Okto, Fire, Large, Yellow
|
plc_mf321 | **** | **** | **** | **** |
VFX: Okto, Fire, Medium, Blue
|
plc_mf322 | **** | **** | **** | **** |
VFX: Okto, Fire, Medium, Green
|
plc_mf323 | **** | **** | **** | **** |
VFX: Okto, Fire, Medium, Purple
|
plc_mf324 | **** | **** | **** | **** |
VFX: Okto, Fire, Medium, Red
|
plc_mf325 | **** | **** | **** | **** |
VFX: Okto, Fire, Medium, White
|
plc_mf326 | **** | **** | **** | **** |
VFX: Okto, Fire, Medium, Yellow
|
plc_mf327 | **** | **** | **** | **** |
VFX: Okto, Fire, Small, Blue
|
plc_mf328 | **** | **** | **** | **** |
VFX: Okto, Fire, Small, Green
|
plc_mf329 | **** | **** | **** | **** |
VFX: Okto, Fire, Small, Purple
|
plc_mf330 | **** | **** | **** | **** |
VFX: Okto, Fire, Small, Red
|
plc_mf331 | **** | **** | **** | **** |
VFX: Okto, Fire, Small, White
|
plc_mf332 | **** | **** | **** | **** |
VFX: Okto, Fire, Small, Yellow
|
plc_mf333 | **** | **** | **** | **** |
VFX: Okto, Fog, Blue
|
plc_mf230 | **** | **** | **** | **** |
VFX: Okto, Fog, Green
|
plc_mf231 | **** | **** | **** | **** |
VFX: Okto, Fog, Purple
|
plc_mf233 | **** | **** | **** | **** |
VFX: Okto, Fog, Red
|
plc_mf242 | **** | **** | **** | **** |
VFX: Okto, Fog, White
|
plc_mf229 | **** | **** | **** | **** |
VFX: Okto, Fog, Yellow
|
plc_mf232 | **** | **** | **** | **** |
VFX: Okto, Fountain 1, Blue
|
plc_mf178 | **** | **** | **** | **** |
VFX: Okto, Fountain 1, Green
|
plc_mf179 | **** | **** | **** | **** |
VFX: Okto, Fountain 1, Purple
|
plc_mf181 | **** | **** | **** | **** |
VFX: Okto, Fountain 1, Red
|
plc_mf245 | **** | **** | **** | **** |
VFX: Okto, Fountain 1, White
|
plc_mf166 | **** | **** | **** | **** |
VFX: Okto, Fountain 1, Yellow
|
plc_mf180 | **** | **** | **** | **** |
VFX: Okto, Fountain 2, Blue
|
plc_mf186 | **** | **** | **** | **** |
VFX: Okto, Fountain 2, Green
|
plc_mf187 | **** | **** | **** | **** |
VFX: Okto, Fountain 2, Purple
|
plc_mf189 | **** | **** | **** | **** |
VFX: Okto, Fountain 2, Red
|
plc_mf247 | **** | **** | **** | **** |
VFX: Okto, Fountain 2, White
|
plc_mf168 | **** | **** | **** | **** |
VFX: Okto, Fountain 2, Yellow
|
plc_mf188 | **** | **** | **** | **** |
VFX: Okto, Ghosts, Blue
|
plc_mf297 | **** | **** | **** | **** |
VFX: Okto, Ghosts, Green
|
plc_mf298 | **** | **** | **** | **** |
VFX: Okto, Ghosts, Purple
|
plc_mf299 | **** | **** | **** | **** |
VFX: Okto, Ghosts, Red
|
plc_mf300 | **** | **** | **** | **** |
VFX: Okto, Ghosts, White
|
plc_mf296 | **** | **** | **** | **** |
VFX: Okto, Ghosts, Yellow
|
plc_mf301 | **** | **** | **** | **** |
VFX: Okto, Light 1, Blue
|
plc_mf267 | **** | **** | **** | **** |
VFX: Okto, Light 1, Green
|
plc_mf268 | **** | **** | **** | **** |
VFX: Okto, Light 1, Purple
|
plc_mf269 | **** | **** | **** | **** |
VFX: Okto, Light 1, Red
|
plc_mf270 | **** | **** | **** | **** |
VFX: Okto, Light 1, White
|
plc_mf266 | **** | **** | **** | **** |
VFX: Okto, Light 1, Yellow
|
plc_mf271 | **** | **** | **** | **** |
VFX: Okto, Light 2, Blue
|
plc_mf304 | **** | **** | **** | **** |
VFX: Okto, Light 2, Green
|
plc_mf305 | **** | **** | **** | **** |
VFX: Okto, Light 2, Purple
|
plc_mf306 | **** | **** | **** | **** |
VFX: Okto, Light 2, Red
|
plc_mf307 | **** | **** | **** | **** |
VFX: Okto, Light 2, White
|
plc_mf303 | **** | **** | **** | **** |
VFX: Okto, Light 2, Yellow
|
plc_mf308 | **** | **** | **** | **** |
VFX: Okto, Light 3, Blue
|
plc_mf311 | **** | **** | **** | **** |
VFX: Okto, Light 3, Green
|
plc_mf312 | **** | **** | **** | **** |
VFX: Okto, Light 3, Purple
|
plc_mf313 | **** | **** | **** | **** |
VFX: Okto, Light 3, Red
|
plc_mf314 | **** | **** | **** | **** |
VFX: Okto, Light 3, White
|
plc_mf310 | **** | **** | **** | **** |
VFX: Okto, Light 3, Yellow
|
plc_mf315 | **** | **** | **** | **** |
VFX: Okto, Portal 1, Blue
|
plc_mf174 | **** | **** | **** | **** |
VFX: Okto, Portal 1, Green
|
plc_mf175 | **** | **** | **** | **** |
VFX: Okto, Portal 1, Purple
|
plc_mf177 | **** | **** | **** | **** |
VFX: Okto, Portal 1, Red
|
plc_mf244 | **** | **** | **** | **** |
VFX: Okto, Portal 1, White
|
plc_mf165 | **** | **** | **** | **** |
VFX: Okto, Portal 1, Yellow
|
plc_mf176 | **** | **** | **** | **** |
VFX: Okto, Portal 2, Blue
|
plc_mf190 | **** | **** | **** | **** |
VFX: Okto, Portal 2, Green
|
plc_mf191 | **** | **** | **** | **** |
VFX: Okto, Portal 2, Purple
|
plc_mf193 | **** | **** | **** | **** |
VFX: Okto, Portal 2, Red
|
plc_mf248 | **** | **** | **** | **** |
VFX: Okto, Portal 2, White
|
plc_mf164 | **** | **** | **** | **** |
VFX: Okto, Portal 2, Yellow
|
plc_mf192 | **** | **** | **** | **** |
VFX: Okto, Portal 3, Blue
|
plc_mf210 | **** | **** | **** | **** |
VFX: Okto, Portal 3, Green
|
plc_mf211 | **** | **** | **** | **** |
VFX: Okto, Portal 3, Purple
|
plc_mf213 | **** | **** | **** | **** |
VFX: Okto, Portal 3, Red
|
plc_mf253 | **** | **** | **** | **** |
VFX: Okto, Portal 3, White
|
plc_mf173 | **** | **** | **** | **** |
VFX: Okto, Portal 3, Yellow
|
plc_mf212 | **** | **** | **** | **** |
VFX: Okto, Portal 4, Blue
|
plc_mf285 | **** | **** | **** | **** |
VFX: Okto, Portal 4, Green
|
plc_mf286 | **** | **** | **** | **** |
VFX: Okto, Portal 4, Purple
|
plc_mf287 | **** | **** | **** | **** |
VFX: Okto, Portal 4, Red
|
plc_mf288 | **** | **** | **** | **** |
VFX: Okto, Portal 4, White
|
plc_mf284 | **** | **** | **** | **** |
VFX: Okto, Portal 4, Yellow
|
plc_mf289 | **** | **** | **** | **** |
VFX: Okto, Portal 5, Blue
|
plc_mf335 | **** | **** | **** | **** |
VFX: Okto, Portal 5, Green
|
plc_mf336 | **** | **** | **** | **** |
VFX: Okto, Portal 5, Purple
|
plc_mf337 | **** | **** | **** | **** |
VFX: Okto, Portal 5, Red
|
plc_mf334 | **** | **** | **** | **** |
VFX: Okto, Portal 5, White
|
plc_mf338 | **** | **** | **** | **** |
VFX: Okto, Portal 5, Yellow
|
plc_mf339 | **** | **** | **** | **** |
VFX: Okto, Portal 6, Blue
|
plc_mf341 | **** | **** | **** | **** |
VFX: Okto, Portal 6, Green
|
plc_mf342 | **** | **** | **** | **** |
VFX: Okto, Portal 6, Purple
|
plc_mf343 | **** | **** | **** | **** |
VFX: Okto, Portal 6, Red
|
plc_mf340 | **** | **** | **** | **** |
VFX: Okto, Portal 6, White
|
plc_mf344 | **** | **** | **** | **** |
VFX: Okto, Portal 6, Yellow
|
plc_mf345 | **** | **** | **** | **** |
VFX: Okto, Smoke 1, Blue
|
plc_mf220 | **** | **** | **** | **** |
VFX: Okto, Smoke 1, Green
|
plc_mf221 | **** | **** | **** | **** |
VFX: Okto, Smoke 1, Purple
|
plc_mf223 | **** | **** | **** | **** |
VFX: Okto, Smoke 1, Red
|
plc_mf240 | **** | **** | **** | **** |
VFX: Okto, Smoke 1, White
|
plc_mf219 | **** | **** | **** | **** |
VFX: Okto, Smoke 1, Yellow
|
plc_mf222 | **** | **** | **** | **** |
VFX: Okto, Smoke 2, Blue
|
plc_mf225 | **** | **** | **** | **** |
VFX: Okto, Smoke 2, Green
|
plc_mf226 | **** | **** | **** | **** |
VFX: Okto, Smoke 2, Purple
|
plc_mf228 | **** | **** | **** | **** |
VFX: Okto, Smoke 2, Red
|
plc_mf241 | **** | **** | **** | **** |
VFX: Okto, Smoke 2, White
|
plc_mf224 | **** | **** | **** | **** |
VFX: Okto, Smoke 2, Yellow
|
plc_mf227 | **** | **** | **** | **** |
VFX: Okto, Smoke 3, Blue
|
plc_mf235 | **** | **** | **** | **** |
VFX: Okto, Smoke 3, Green
|
plc_mf236 | **** | **** | **** | **** |
VFX: Okto, Smoke 3, Purple
|
plc_mf238 | **** | **** | **** | **** |
VFX: Okto, Smoke 3, Red
|
plc_mf243 | **** | **** | **** | **** |
VFX: Okto, Smoke 3, White
|
plc_mf234 | **** | **** | **** | **** |
VFX: Okto, Smoke 3, Yellow
|
plc_mf237 | **** | **** | **** | **** |
VFX: Okto, Sparkles 1, Blue
|
plc_mf182 | **** | **** | **** | **** |
VFX: Okto, Sparkles 1, Green
|
plc_mf183 | **** | **** | **** | **** |
VFX: Okto, Sparkles 1, Purple
|
plc_mf185 | **** | **** | **** | **** |
VFX: Okto, Sparkles 1, Red
|
plc_mf246 | **** | **** | **** | **** |
VFX: Okto, Sparkles 1, White
|
plc_mf167 | **** | **** | **** | **** |
VFX: Okto, Sparkles 1, Yellow
|
plc_mf184 | **** | **** | **** | **** |
VFX: Okto, Sparkles 2, Blue
|
plc_mf194 | **** | **** | **** | **** |
VFX: Okto, Sparkles 2, Green
|
plc_mf195 | **** | **** | **** | **** |
VFX: Okto, Sparkles 2, Purple
|
plc_mf197 | **** | **** | **** | **** |
VFX: Okto, Sparkles 2, Red
|
plc_mf249 | **** | **** | **** | **** |
VFX: Okto, Sparkles 2, White
|
plc_mf169 | **** | **** | **** | **** |
VFX: Okto, Sparkles 2, Yellow
|
plc_mf196 | **** | **** | **** | **** |
VFX: Okto, Sparkles 3, Blue
|
plc_mf206 | **** | **** | **** | **** |
VFX: Okto, Sparkles 3, Green
|
plc_mf207 | **** | **** | **** | **** |
VFX: Okto, Sparkles 3, Purple
|
plc_mf209 | **** | **** | **** | **** |
VFX: Okto, Sparkles 3, Red
|
plc_mf252 | **** | **** | **** | **** |
VFX: Okto, Sparkles 3, White
|
plc_mf172 | **** | **** | **** | **** |
VFX: Okto, Sparkles 3, Yellow
|
plc_mf208 | **** | **** | **** | **** |
VFX: Okto, Sparkles 4, Blue
|
plc_mf255 | **** | **** | **** | **** |
VFX: Okto, Sparkles 4, Green
|
plc_mf256 | **** | **** | **** | **** |
VFX: Okto, Sparkles 4, Purple
|
plc_mf257 | **** | **** | **** | **** |
VFX: Okto, Sparkles 4, Red
|
plc_mf258 | **** | **** | **** | **** |
VFX: Okto, Sparkles 4, White
|
plc_mf254 | **** | **** | **** | **** |
VFX: Okto, Sparkles 4, Yellow
|
plc_mf259 | **** | **** | **** | **** |
VFX: Okto, Strange 1, Blue
|
plc_mf198 | **** | **** | **** | **** |
VFX: Okto, Strange 1, Green
|
plc_mf199 | **** | **** | **** | **** |
VFX: Okto, Strange 1, Purple
|
plc_mf201 | **** | **** | **** | **** |
VFX: Okto, Strange 1, Red
|
plc_mf250 | **** | **** | **** | **** |
VFX: Okto, Strange 1, White
|
plc_mf170 | **** | **** | **** | **** |
VFX: Okto, Strange 1, Yellow
|
plc_mf200 | **** | **** | **** | **** |
VFX: Okto, Strange 2, Blue
|
plc_mf202 | **** | **** | **** | **** |
VFX: Okto, Strange 2, Green
|
plc_mf203 | **** | **** | **** | **** |
VFX: Okto, Strange 2, Purple
|
plc_mf205 | **** | **** | **** | **** |
VFX: Okto, Strange 2, Red
|
plc_mf251 | **** | **** | **** | **** |
VFX: Okto, Strange 2, White
|
plc_mf171 | **** | **** | **** | **** |
VFX: Okto, Strange 2, Yellow
|
plc_mf204 | **** | **** | **** | **** |
VFX: Tendrils, Acid
|
zep_vwt_teacid01 | **** | **** | **** | **** |
VFX: Tendrils, Cold
|
zep_vwt_tecold01 | **** | **** | **** | **** |
VFX: Tendrils, Electric
|
zep_vwt_teelec01 | **** | **** | **** | **** |
VFX: Tendrils, Evil
|
zep_vwt_teevil01 | **** | **** | **** | **** |
VFX: Tendrils, Fire
|
zep_vwt_tefire01 | **** | **** | **** | **** |
VFX: Tendrils, Heal
|
zep_vwt_teheal01 | **** | **** | **** | **** |
VFX: Tendrils, Holy
|
zep_vwt_teholy01 | **** | **** | **** | **** |
VFX: Tendrils, Mind
|
zep_vwt_temind01 | **** | **** | **** | **** |
VFX: Tendrils, Nature
|
zep_vwt_tenatr01 | **** | **** | **** | **** |
VFX: Tendrils, Odd
|
zep_vwt_teodd01 | **** | **** | **** | **** |
VFX: Tendrils, Sonic
|
zep_vwt_tesonc01 | **** | **** | **** | **** |
VFX: Tendrils, Black
|
zep_vwt_teblac01 | **** | **** | **** | **** |
VFX: Tendrils, Blue
|
zep_vwt_teblue01 | **** | **** | **** | **** |
VFX: Tendrils, Cyan
|
zep_vwt_tecyan01 | **** | **** | **** | **** |
VFX: Tendrils, Green
|
zep_vwt_tegren01 | **** | **** | **** | **** |
VFX: Tendrils, Olive
|
zep_vwt_teoliv01 | **** | **** | **** | **** |
VFX: Tendrils, Orange
|
zep_vwt_teorng01 | **** | **** | **** | **** |
VFX: Tendrils, Pink
|
zep_vwt_tepink01 | **** | **** | **** | **** |
VFX: Tendrils, Purple
|
zep_vwt_tepurp01 | **** | **** | **** | **** |
VFX: Tendrils, Red
|
zep_vwt_tered01 | **** | **** | **** | **** |
VFX: Tendrils, White
|
zep_vwt_tewhit01 | **** | **** | **** | **** |
VFX: Tendrils, Yellow
|
zep_vwt_teyelo01 | **** | **** | **** | **** |
VFX: Tendrils, Luminous
|
zep_vwt_telumi01 | **** | **** | **** | **** |
VFX: Tendrils, Prismatic
|
zep_vwt_tepris01 | **** | **** | **** | **** |
VFX: Motes T, Black
|
zep_vwt_moblac01 | **** | **** | **** | **** |
VFX: Motes S, Black
|
zep_vwt_moblac02 | **** | **** | **** | **** |
VFX: Motes M, Black
|
zep_vwt_moblac03 | **** | **** | **** | **** |
VFX: Motes L, Black
|
zep_vwt_moblac04 | **** | **** | **** | **** |
VFX: Motes T, Prismatic
|
zep_vwt_mopris01 | **** | **** | **** | **** |
VFX: Motes S, Prismatic
|
zep_vwt_mopris02 | **** | **** | **** | **** |
VFX: Motes M, Prismatic
|
zep_vwt_mopris03 | **** | **** | **** | **** |
VFX: Motes L, Prismatic
|
zep_vwt_mopris04 | **** | **** | **** | **** |
Flag: Blue
|
vfx_flagblue | **** | **** | **** | **** |
Flag: Purple
|
vfx_flagpurp | **** | **** | **** | **** |
Flag: Red
|
vfx_flagred | **** | **** | **** | **** |
Flag: Yellow
|
vfx_flagyelo | **** | **** | **** | **** |