#
STATENAME
|
SCRIPTNAME |
---|---|
Normal
|
**** |
Charmed
|
nw_g0_charm |
Confused
|
NW_G0_confuse |
Frightened
|
NW_G0_fear |
Turned
|
NW_G0_fear |
Dazed
|
x2_sig_state |
Stunned
|
x2_sig_state |
NPCDominate
|
NW_G0_dominate |
Held
|
x2_sig_state |
Sleep
|
NW_G0_sleep |
PCDominateHeartbeat
|
NW_CH_AC1 |
PCDominatePerceived
|
NW_CH_AC2 |
PCDominateSpellCast
|
NW_CH_ACB |
PCDominateAttacked
|
NW_CH_AC5 |
PCDominateDamaged
|
NW_CH_AC6 |
PCDominateDisturbed
|
NW_CH_AC8 |
PCDominateEndCombatRnd
|
NW_CH_AC3 |
PCDominateDialogue
|
NW_CH_AC4 |
PCDominateOnSpawnIn
|
NW_CH_AC9 |
PCDominateRested
|
NW_CH_ACA |
PCDominateDeath
|
NW_CH_AC7 |
PCDominateUserDefine
|
NW_CH_ACD |
PCDominateBlocked
|
NW_CH_ACE |