#
Label
|
Filter | StringRef |
---|---|---|
Ambient_SingleShot
|
as_ | **** |
as_People
|
as_pl_ | **** |
as_Animals
|
as_an_ | **** |
as_Nature
|
as_na_ | **** |
as_Weather
|
as_wt_ | **** |
as_Doors
|
as_dr_ | **** |
as_Containers
|
as_cn_ | **** |
as_Switches
|
as_sw_ | **** |
as_Magical
|
as_mg_ | **** |
as_Civilization
|
as_cv_ | **** |
Ambient_Looping
|
al_ | **** |
al_People
|
al_pl_ | **** |
al_Animals
|
al_an_ | **** |
al_Nature
|
al_na_ | **** |
al_Weather
|
al_wt_ | **** |
al_Doors
|
al_dr_ | **** |
al_Containers
|
al_cn_ | **** |
al_Switches
|
al_sw_ | **** |
al_Magical
|
al_mg_ | **** |
al_Civilization
|
al_cv_ | **** |
Creatures
|
c_ | **** |
Bodyfalls
|
bf_ | **** |
Combat
|
cb_ | **** |
GUI
|
gui_ | **** |
Footsteps
|
fs_ | **** |
Item
|
it_ | **** |
Spell
|
s | **** |
Spell_Cast
|
sca_ | **** |
Spell_Cessation
|
sce_ | **** |
Spell_Conjure
|
sco_ | **** |
Spell_Projectile
|
spr_ | **** |
Spell_Persistent_Static
|
sps_ | **** |
Spell_Persistent_Mobile
|
spm_ | **** |
Spell_Duration
|
sdr_ | **** |
Spell_Fire_and_Forget
|
sff_ | **** |
Spell_Personal_Impact
|
sim_ | **** |
VoiceSet
|
vs_ | **** |
VoiceSet_Partial_NPC
|
vs_n | **** |
VoiceSet_Partial_Hench
|
vs_h | **** |
VoiceSet_Full
|
vs_f | **** |
Horror
|
as_hr | **** |